Best Skills Build for Solo Players in The Division 2
The Division 2 solo players need to choose the best skills possible early on to improve their performance in missions. It is also a game intended for people to play with friends.
Much of the content is designed for four-player squads, and the game will also feature eight-player raids that will require significant coordination and teamwork to conquer.
Massive Entertainment has made it clear that it is possible to play through The Division 2 solo. As The Division 2 players have come to discover, it is certainly more difficult than tackling the missions with friends.
If you are a lone wolf, then I will be the one to help you with this guide. This article will guide you to the Best Skill Build possible for solo players like yourself. Without further ado, let us start with the best Solo Player Build for The Division 2.
Assault Turret or Striker Drone Skills
The very first skill The Division 2 solo players should unlock should be either the Assault Turret or the Striker Drone. Functionally, these skills are somewhat similar, allowing players to deploy a gadget that can effectively act as an extra teammate.
The main difference is that the Striker Drone is mobile and will follow players whereas the Assault Turret is stationary. Whether you go with the Assault Turret or the Striker Drone first is up to personal preference
Reviver Hive Skills
This skill is huge for solo players and will make playing through The Division 2 solo much less frustrating. Typically, teammates can revive you, but solo players do not have the same advantage.
The Reviver Hive can revive downed solo players in The Division 2 giving those playing solo a second chance. We recommend the Reviver Hive be the second skill solo players unlock in the game, especially as the missions start to ramp up in difficulty.
Cluster Seeker Mine and Fire Starter Chem Launcher
Explosives are destructive in The Division 2, but a player can only hold so many grenades. That is where this loadout comes in handy. The cluster variant of the seeker mine splits into four mines that seek out and destroy the enemy. They roll towards even those behind cover then go off in a fiery blaze.
As fun as it is to use, the cluster seeker mine does have a long cooldown time. During that window, the fire starter variant of the chem launcher can be used. It blasts a cloud of ignitable substance that when sparked, goes out with a boom.
Using these two skills together allows each to compensate for the cooldown time of the other, making for the perfect demolition arsonist build.
Blinder Firefly and Riot Foam Chem Launcher
The blinder variant of the firefly works like a homing flashbang. It flies over groups of enemies and blasts each of them with a blinding flash of light. This disorients them, and it makes them vulnerable.
The riot foam variant of the chem launcher, meanwhile, blasts quick-dry hardening cement at enemies, immobilizing them. Both these tools stun enemies, leaving them exposed to open fire. This is a perfect combo to run when fighting bullet-sponge bosses.
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