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Sony Gives Up on Concord Taking it Offline Two Weeks After Its Launch

Sony Gives Up on Concord Taking it Offline Two Weeks After Its Launch

    Last Updated on September 4, 2024

If you’re a fan of hero shooters, you might have heard about Concord, Sony’s latest venture in the genre. Unfortunately, just two weeks following its launch, Sony made the unexpected move to shut down the game’s servers. Concord’s debut was far from successful, with fewer than 700 players joining the battle on Steam, leading to a swift and decisive action from the publisher.

The Announcement and Immediate Effects

Sony and Firewalk Studios, the brains behind Concord, dropped a bombshell by announcing the game’s servers would go offline. This meant an abrupt end to sales, and to add a silver lining for players, a promise of full refunds for anyone who purchased Concord on PS5 or PC. This immediate shutdown left the gaming community in disbelief, as abrupt closures like this are rare in the industry.

In light of the server shutdown, Concord’s game director, Ryan Ellis, reached out to the players. Ellis acknowledged the mixed reception at launch, admitting that some aspects of Concord didn’t resonate as hoped with the gaming community. Despite this, the support from players meant a great deal to the team. The community, having rallied around Concord, now faces the reality of its short-lived existence.

The Possibility of a Future for Concord

Even as Concord goes offline, there’s a glimmer of hope that it might find a new life. Firewalk Studios hinted at exploring future options, possibly considering a free-to-play model. This suggests that Concord’s journey might not be over just yet, and fans are left to speculate on what could come next for the troubled title.

The decision to pull Concord’s plug rather than transition to a free-to-play model caught many off guard. It seems the dismal sales figures and the negative press surrounding Concord led Sony to conclude it wasn’t worth salvaging. This stark move indicates that the initial performance was far below expectations, forcing Sony’s hand to make this drastic call.

Concord’s Development Journey

Concord’s development tale is one of a long road with many turns. Firewalk Studios, composed of industry veterans from titles like Destiny, spent eight years crafting Concord. The game’s inception coincided with the height of hero shooters like Overwatch, but the gaming landscape has since shifted, with free-to-play models becoming the norm, leaving Concord’s traditional sales model behind.

The Price Point Problem

At $40, Concord set itself apart from its free-to-play counterparts, a risky move that didn’t pay off. The price tag, steep by current standards for the genre, likely contributed to the game’s downfall. In today’s market, players expect more for their money, or even better, for the game to be free, and Concord struggled to justify its cost.

Conclusion

Concord’s abrupt end serves as a stark reminder of the volatile nature of the gaming industry. Sony’s quick decision to take Concord offline highlights the importance of aligning with market trends and player expectations. As we bid farewell to Concord, we’re left to wonder how its lessons will shape the future of game development and the hero shooter genre.

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Written By
Juan Cesar Torres

College student. Gamer since birth. Learned to read because of Pokémon. Dreams of buying a Nintendo Switch. Always looking for game recommendations (will play anything).

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