Dota 2 never ceases to amaze with its ever-changing meta and the role-swapping of heroes that keeps the game fresh and exciting. In the latest twist, the notorious mid-lane menace Tinker has found a new place as a healing support, thanks to Dota 2 patch 7.37. As you dive into your next match, you might want to consider this new role for Tinker that’s taking the pubs by storm.
Tinker’s Transition to Support
Traditionally, Tinker has been the bane of many mid-laners, known for his relentless pushing and nuking capabilities. However, since the introduction of Defense Matrix in patch 7.28, the potential for a support Tinker has been lurking in the shadows. Now, with patch 7.37, this potential has fully emerged, and Tinker has joined the ranks of unexpected supports, much like how Io and Monkey King have in the past.
The Significance of Facets and Repair Bots
The game-changing aspect for Tinker’s new role comes from the facets system, introduced in patch 7.36, which allows heroes to swap roles more fluidly. Tinker’s facet, Repair Bots, transforms his March of the Machines into a healing ability, leading to a notable increase in win rates in high-skill brackets. This facet is currently the star of the support Tinker show, making him a formidable ally on the battlefield.
Support Tinker’s Healing Capabilities
Support Tinker shines with his ability to heal allies using March of the Machines. Initially, the heal seemed modest, but consecutive buffs have turned this ability into a powerful healing tool. Now, allies can receive a significant health boost during team fights, making Tinker’s presence on the battlefield both menacing and restorative.
Beyond his healing, support Tinker also offers a robust Defense Matrix. This skill provides a sizeable damage barrier and status resistance, crucial for protecting allies. These supportive attributes are enhanced further with talents, solidifying Tinker’s role as a guardian on the battlefield. Plus, Tinker’s unchanged ability, Laser, serves as a nifty tool for disarming opponents and securing last hits.
Skill Build for Support Tinker
When playing support Tinker, your skill build is vital. Starting off, you’ll either grab Laser or March of the Machines at level 1, followed by the other at level 2. The choice depends on your laning needs: secure creeps or disarm foes with Laser, or start healing with March. Defense Matrix is typically taken by level 4, depending on your lane’s demands. As you progress, max out March of the Machines by level 7 to boost your team fight presence, followed by Defense Matrix, and save Laser for last.
Item Build for Support Tinker
Your item choices on support Tinker are crucial. According to recent pub trends, Holy Locket and Guardian Greaves are top picks. Holy Locket boosts the heal from March of the Machines, while Guardian Greaves offer an amplified team heal. These items, along with Aghanim’s Shard for its Warp Flare ability, form the core of support Tinker’s arsenal, enabling him to sustain his team effectively in skirmishes.
Support Tinker’s Place in Competitive Play
The professional scene has yet to fully showcase support Tinker’s potential post-patch 7.37, but all eyes are on the upcoming FISSURE Universe: Episode 3 tournament. Will support Tinker prove as effective in the hands of the pros as in pubs? We’ll have to wait and see, but for now, you can harness the power of this strategy in your games to climb the MMR ladder.
Conclusion
In the ever-evolving world of Dota 2, support Tinker has emerged as a surprising yet potent force in patch 7.37. With his healing prowess and supportive abilities, Tinker brings a new dynamic to the game. Whether you’re a seasoned player or new to the scene, experimenting with support Tinker could bring a fresh perspective and some well-earned victories. So jump into your next game and give this new meta a try – your teammates might just thank you for it.
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